2.5.2010
In my attempt to start crystallizing the characteristics and insights towards creating a project, I made some cards with hand-drawn illustrations, free time per week, whether or not they have power running when not in use, and unique characteristics.
My goal is not about simply anthropomorphizing electronic objects but exposing their free time and behaviors that take place during that time.
Key questions
Do electronics have free time?
What kinds of free time do they have?
Using their characteristics, can we gain insight into their free time?
Can these findings be synthesized into a tangible design project?
