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9.25.2009

Starfish was developed by Josh Bongard, Victor Zykov, and Hod Lipson, all part of the Computational Synthesis Lab at Cornell University.

This project has been very interesting to be because no matter how creepy & eerie it may be, it definitely stirs a strong emotion in the viewer. All this happens because it is “broken”. Why though? Is it because it is a broken thing that looks like a live creature? Is it because it is trying to “learn” how to walk while trying to overcome its shortcomings? Could I cause the same emotional stir in the viewer even if I don’t use something that doesn’t look alive?

Posted 9..2009

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